of high-powered, servo-motors that provided humans with enhanced maneuverablity and the ablity to carry heavy weapons. A flamethrower, 22mm machine gun, rocket launcher, and a shotgun capible of firing solid bolts of depleated uranium at a high rate of fire, make up the standard weapons loadout of a combat exosuit.
However, since exosuits require large, elabrate docking ports to re-arm and re-supply, they are unable to re-arm while in combat.
Once out of ammo, an exosuit is defenseless and must be abandoned.
Exosuits use up their power as they discharge their shotgun weapon. This power can not regererate whil they continue to move. Once this power is exausted an exosuit becomes effectively immoblized as it must wait for it's onboard, fusion-based fuel cell to slowly recharge the systems. These systems are also extremely vulnerable to EMP weapons. Be warned; Whereas, the exosuit loses it's ability to move lateraly(walk) and verticaly(jump) when it's power has been depleated, it is still able to rotate 360 degrees and fire it's weapons.
Exosuits make use of a new stealth technology that renders them difficult to see in most vision modes and prevents yautja weapons from tracking and aquiring a lock. However, this stealth system also denies the exosuit use of motion-sensors and tracking weapons. |